Toxicity, reason why developers do not interact more with players

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Toxicity of players is one of the recurring themes when someone asked someone about the negative points surrounding the videogame industry. It is a problem with historical dyes, but what was previously a more or less healthy rivalry among defenders of one or other platform or supporters of a title versus another, has been enhanced to the end with the arrival of social networks.

A member of the Battlefield Development Team 2042 has wanted to address this problem as he was responding to fans of the franchise in Reddit. Ben Walke , one of the producers of says , has talked about how the players comments on the beta recently premiered, which has not been absent from criticism.

The Dark Side of the Video Game Industry | Patriot Act with Hasan Minhaj | Netflix

The number of personal attacks I ve seen in a few hours is indignant Ben Walke, a producer of says Day one of the beta and we are already talking about people losing their jobs, he said about an offensive comment from a user. Have you ever wondered why you do not see more developers interacting directly with players? There is a valid way of giving feedback , and I do not think anyone on the team is against receiving it when it is done in a way Constructive. But the number of personal attacks I have seen in a few hours is outrageous.

These statements come only days after of the cross game. In 3DGEGOS we have been able to try the war sample of says and its new Battlefield 2042: Portal , which offers us a dream editor and promises to give a breath of fresh air to the saga.

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