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Showing posts with the label weapons

Everyone should play Hades - now there are no excuses

After Hades was available exclusively for Switch and PC for a year, the Indie exception game is finally for PS4, PS5, Xbox One, Xbox Series S | X and in the Game Pass (PC / Console). Highest time to explain why everyone, really everyone this, Haha, divine Game should give a chance. Hades is a dungeon crawler she plays from isometric perspective. With different weapons and magical, better: God-given, skills you broke yourself through masses of megamies Monstren. In the superficial screen, you might think it's about a Diablo clone - and so far from the hand is that is not, perspective and combat system are quite similar to Blizzard classics. But there are also clear differences. The game is initially a so-called Roguelite . If you bless the time on the way to the surface, this means that: Back at the beginning, the bloodbath in the holy halls of the Hades arrive and start nicely from the beginning. Over and over again. Story: Father, why are you leaving me in hell? The story is...

Bloodroots Review – Un Melting Pot de Bloodshe

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The influences of the developer Paper Cult on his new Bloodroots titles are obvious as soon as you launch it. This revenge tale inspired by Jackie Chan, Western, takes players through a constant flow of blood. While the roots of the game can be easily assumed, Bloodroots remains a unique and exciting experience. Taking Mr. Wolf's coat, players start the game betrayed and leave for death. Somehow survivor, Mr. Wolf seeks to find his killers and take his revenge in the softening and elegant way possible. Armed sometimes with nothing more than his fists, Mr. Wolf leads the fight through crowds of enemies on the way to avenge. Although nothing revolutionary or again, Bloodroots offers a history that is intriguing enough to keep players engaged throughout the game. The game itself is fun, fast and frenetic. Players must navigate through the levels with three buttons (attack, jump, enter the weapon) and the directional movement. To reach the end of a level, players must make a way t...